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Devlog
Submission to Jamming the Curve ($5K in cash prizes/$20K in grants)
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Devlog
1.0 Release candiadte!
October 03, 2020
by
MoeG
The game's done. New stuff includes Objects persists between weeks Improvements to the end of week economy improved feedback...
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bug fixes
October 02, 2020
by
MoeG
I've fixed the news feed on the left side of the screen. It used to cause not load properly due to undefined variables...
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Improved feedback given at the weekly tally
October 02, 2020
by
MoeG
We've received critique that the feedback of the players action isn't clearly evaluating players performance. To address this, we now show the player when their stock has sold out...
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Bug fixes and new art
October 01, 2020
by
MoeG
This build contains the first art pass for the game. It also contains several bug fixes...
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Uploaded a test build for lisa.
October 01, 2020
by
MoeG
Uploaded for testing...
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Most of the loop is complete
October 01, 2020
by
MoeG
The last thing left to add is a configuration for players to decided how many people can enter the store...
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Events have been plugged in!
September 29, 2020
by
MoeG
Events now activate every week these come along with modifiers which will effect the math of consumer purchases. Next step will be to implement all the back side logic for the economy...
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Added a weekly margins section
September 28, 2020
by
MoeG
A 4th state has been added to the game in which players are shown how well their catalogue sold this throughout the week The scaling of the images is now more intuitive as well. The event system will...
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Core loop complete
September 28, 2020
by
MoeG
This build is the first playable loop. It's still very lose. Expect changes soon...
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